Learn and get ready for the future!
We believe that anyone can be anything, be the best version of they are. Take your opportunity to learn more and to scale up your skill for the future.
Level Up Your Skills in Game Development: Create, Innovate, Play!
- From 2.500.000 Rupiah IndonesiaFrom Rp 2.500.000
- Infinite Learning @ Nongsa Digital Park
Our Game Development course is a comprehensive program designed to unleash your creativity and equip you with the skills to bring your game ideas to life. Introduction: Structure of Game Design Documentation Game Overview - Game Platform Game Overview - Genre Game Overview - Audience Game Overview - Flow & Layout Chart Game Overview - Character Game Play & Mechanic - Win or Lose Game Play & Mechanic - Movement Game Play & Mechanic - Key Game Game Play & Mechanic - Behavior Game Storyboarding - Story & Narrative Game Storyboarding - Game World Game Storyboarding - Character Introduction to Game Art Art Fundamentals Introduction to Animation Concept Art Audience/Theme/Genre/Stylization Building Functionality & Props Functionality Level Design Introduction Capstone Challenge: Build the 3Cs of game (Characters, Control, Camera). Intermediate: Combat Systems Player System AI (Artificial Intelegent) Game User Interface - Audio Game User Interface - System Control Game User Interface - Help System Level Design Game User Interface - Visual System Core System 2D - Tiles & Tilemaps 2D - Game Blocks 2D - UI Elements 2D - Terrain 2D - Characters 2D - Background 2D - Exporting Basics & Assets Posing a Character Timing & Spacing Overlap & Follow Throught Pose Transitions Lower Body Walk Lower Body Run Full Body Walk Full Body Run Walk with Prop Introduction to Modelling Blocking a Model with References Model Finalizing & Clean Up Retopology Basics Hard Surface Low Poly Modelling for Games UV Theory UV Layout & Texture Preparation Texturing Capstone Challenge: Build Game Core Loop Advance: Run & Jump Parkour Forces & Weight Weight Lift Combat Actions Flight Scene Introduction to Character Modeling Character Modelling Clothing & Accessories Character UV & Texturing Introduction to Environment Modeling Environment Basics & advance Introduction to Unreal Engine gameplay feature Blueprints Game Mechanics & Systems Building a Level User Input & Animation Basics Cameras FX & Audio Adapting to Change Polish & Testing Post Mortem Player Interactions - Events & Delegates Memory Management Level Loading & Streaming Advance Animation & Sequencer Introduction to AI - Behavior Trees & Blackboards AI Continued - Perceptions Introduction to Networking Networking Continued Advanced Debugging Profiling & Optimization Capstone Challenge: Develop Playable Game
Nongsa Digital Park, Digital Park, Sambau, Batam City, Riau Islands, Indonesia